Created by Margaret Goddard, a senior at the Marine Academy of Science and Technology, currently enrolled in Systems Engineering II.For my Senior Capstone Design Project, I am designing, producing, and editing an educational documentary to be displayed in the Sandy Hook Art and Science Museum located in Lieutenant's Quarters #3 on Sandy Hook.
Tuesday, October 28, 2014
Final Solution Rationale
Every alternate solution I designed
shares the same content focus, target audience, and approximate length. The
solutions vary in approach. The “Simple Graphic Approach,” “Dramatic Movie
Approach,” “Time Machine Approach,” and “Storytelling Approach” each have
unique ways of meeting the specifications and limitations, and to different
rates of success. Each solution has a different effect on the audience, theme,
length, set of components, media, and materials. Every solution is focused on
the relationship between science and art in the Renaissance period, a subject
assigned only to my role.
The
first alternate solution is the “Simple Graphic Approach.” This solution is
viable and meets all specifications and limitations. The “Simple Graphic
Approach” solves my problem: that the museum needs to present otherwise dry
information in an educational and interesting way. This approach would include
a variety of media. This variety gives the video an interesting and persuasive
effect. Additionally, the varied media appeals to all the senses. The most
advantageous aspect of this approach is the ability to include as much
information as needed without design constraints. This solution would be around
8 minutes long, meeting the limit that the average reasonable attention span is
8-12 minutes. This montage-type video would focus on the relationship between
science and art in the renaissance period.
The
main aesthetic feature of the “Simple Graphic Approach” is the audio. This
solution would contain sound effects for transitions, music, and audio clips of
conversation, marketplaces, and other relevant pieces. Additionally, text boxes
provide an opportunity to introduce aesthetically pleasing colors and shapes.
The information content would primarily include documents, photographs,
paintings, writings, historian interviews, narration, music, and transitional
text between pieces. Gathering research, documents, and paintings will take the
most time. Designing and editing the interviews and pieces will require more
time than filming the segments. The “Simple Graphic Approach ties in directly
with the museum design themes. This video allows the related interactive
exhibits to stand out more. The video can be displayed in the open.
The
production difficulties for this design are not concerning. The video only
needs computer software for editing and designing, interviewing equipment, and
audio equipment. The related costs are editing software, audio equipment, and
interview equipment. The production process and challenge is the editing of
multiple sources of content, such as paintings, documents, and writings.
The
“Simple Graphic Approach” has some sources of weakness related to the viewer
experience. The video design will be aesthetically appealing to all viewers but
will not hold their attention. The video would be more factual-based than
entertaining because of a lack of dramatic elements. The video would be displayed
in an open room, not requiring the audience to sit down to understand the full
message. Video display in an open setting is subject to distractions. This
solution has the most comprehensive display of information.
Overall,
I loved that the “Simple Graphic Approach” was easy and inexpensive to compile
and edit. Color, sound, shape, and movement make this presentation unique. This
solution ties in directly with the museum color and design scheme directly.
Unfortunately, even the best execution of this solution would not captivate the
younger viewers as well as the other solutions.
| Alternate Solution #1 |
The “Dramatic
Movie Approach” is my second alternate solution. This solution is viable,
meeting all specifications and limitations and solving the problem. This video
is similar to a traditional blockbuster movie, containing beginning, middle,
and end sections. The strongest aspect of the design is the entertaining
effect. This solution is an educational video disguised in a traditional movie
layout and effects. The main focus of the “Dramatic Movie Approach” is the
relationship between science and art in the renaissance period. This approach
would be around 10 minutes long, meeting the attention span requirement.
The
outstanding aesthetic feature in this design is the mood setting, including
lighting, acting, and audio elements. The information content will be presented
in the narration and script of the video. Music, re-enactment, audio clips, and
raw video footage would create a mood and setting for the information
presented. The video will transition from the Dark Ages to the Renaissance era,
creating emotion and drama in the storyline. Sensory details in each scene will
fit the storyline. This video solution will be difficult to dispense a
substantial amount of factual information and still be coherent with the
storyline. Writing scripts and filming scenes will take more time than editing.
Unfortunately, the video design requires a scene for every information topic.
Another challenge is that the nature of the video requires the presentation to
be in an enclosed space, with seating and proper lighting.
The production
process requires a huge amount of equipment. The “Dramatic Movie Approach”
solution needs filming equipment, set designs, set scenery and props, audio
equipment, and editing software. The main costs involved in this approach are
actor payments and set equipment and supplies. The production process involves
filming scenes for renaissance, astrology, anatomy, and discovery subjects.
Planning scenes and designing sets will be complicated and filming this variety
of scenes will be time-consuming.
The “Dramatic
Movie Approach” is entertaining for most viewers and provides the audience with
a full transformative experience. This solution is appealing to all the senses
and is most appealing to adults and older children. The video has more value
and importance in entertainment than factual information. The educational
information is “hidden” in the movie plot because of fast scene transitions and
action pieces. The video will be presented in a theater room, with seating and
proper lighting features. Because of video length and presentation setting, the
owner will have to preset times for screenings.
The “Dramatic Movie Approach” would be
successful in two important ways: audience entertainment and dramatic effect.
This approach would have a similar effect as William Kentridge’s “The Refusal
of Time.” This exhibit’s audio and visual pieces created a lively, stimulating
effect for the audience. A video similar to a blockbuster movie would also
heighten the importance of the topics with dramatic elements. I did not like
the time, money, and energy this video would cost. Additionally, the
educational information would not have as prominent effect as the action would
in this option.
| Alternate Solution #2 |
The “Time Machine
Approach” is my third alternate solution. This solution is viable, meeting all
specifications and limitations and solving the problem. The “Time Machine
Approach” transports the viewer to the past by beginning with an animated
scene. The strongest aspect of this solution is the interest younger children
will have for the video. The video will be around 10 minutes long, meeting the
attention span requirement. The “Time Machine Approach” is an education journey
with animation, focusing on the relationship between science and art in the Renaissance
period.
The best aesthetic
features of the video will be the animation and characters. The mascot or
character will be a feature of the video throughout, designed in a way that
relates to the overall museum design scheme. The animation will be
aesthetically simple and pleasing, making children enjoy the events in the
video more. The “Time Machine Approach” will be a fun travel through the
Renaissance period. The beginning scene will involve the character in some
scenario that relates to later events and topics. Then the character will step
into a time machine and travel back in time to learn about science and art in
the era. Action scenes tell the story so little narration is needed in this
solution. Unfortunately, with less narration, less factual information can be
presented smoothly. This solution requires artistic work to recreate scenes and
design the animation. The video must be presented in an enclosed space or
theater room so the audience can learn without distraction.
The production
process largely consists of animation equipment, audio equipment, and editing
software. This solution is low-cost, only requiring audio equipment and
animation for main supplies. The process behind this solution involves a
combination of animation and information. These two layers must be blended in a
way that makes sense for the audience and is coherent. The technical challenge
is the time needed after gathering information. Both animation and editing will
be time-consuming in this solution.
The “Time Machine
Approach” is a successful solution from the viewer’s perspective. The animation
and storyline is very child-friendly, allowing kids to have fun and learn more
about science and art in history. This solution would be entertaining mostly
only for a child from about 6 to 11. The information is “hidden” in the
entertaining plot and storyline and would not be the most attention-grabbing
element in the video. Because of video length and presentation setting, the
owner will have to preset times for screenings.
The “Time Machine Approach” would require
knowledge of computer design and animation to be executed successfully.
Although young audiences would especially enjoy the characters and action, the
factual information would not be of primary importance or attention. The
artistic animation and storyline would be time-consuming.
| Alternate Solution #3 |
The “Storytelling
Approach” is my fourth alternate solution. This solution is viable, meeting all
specifications and limitations and solving the problem. This solution is a
unique way to give the audience a character and transport them back in history.
This solution is a narrated story of history and is the best mix of education
and entertainment. The “Storytelling Approach” is focused on the relationship between
art and science in the Renaissance period.
The video will be 10 minutes long, meeting the attention span
requirement.
The “Storytelling
Approach” is relaxing, entertaining, and educational. The idea behind the video
is that the audience needs a comforting place to sit until they continue
through the last rooms of the museum. This video gives the audience a narrator,
an actor who will tell them a “story” about science and art. The narrator will
take the viewer through each information topic using a traditional storytelling
voice and speech format. Writing the script will be the main challenge in this
solution, as the narration is the most prominent aspect of the video. The video
must be presented in an enclosed space or theater room so the audience can
learn without distraction.
The materials and
equipment involved in this approach are manageable. Filming is only needed for
the opening and closing scenes, high-quality audio equipment is required for
narration, and editing software is needed. The main costs involved in this
video are the actor’s payment, the audio equipment, basic filming equipment,
and editing software. Writing the script, editing narration, and compiling
documents, photographs, paintings, and writings will be time-consuming.
The “Storytelling
Approach” will appeal to all viewers, because both young and old audiences
enjoy listening to a story be told. This solution is a flawless combination of
entertainment and educational information about the Renaissance era, anatomy,
and astrology. The documentary will end with a question, making the audience
want to continue the tour and learn more to find answers. The “Storytelling
Approach” must be presented in an enclosed space or theater room to fully
engage in the video. Because of video length and presentation setting, the
owner will have to preset times for screenings.
The “Storytelling Approach” is a perfect blend
of fun and learning. The narrator creates drama and interest while telling the
audience about the factual information. An audience of families, elderly,
young, and children would all be captivated by the video. The script and
editing process will be the most challenging.
| Alternate Solution #4 |
I decided to choose the
“Storytelling Approach” as my final solution. My decision was based on the
results of both my Specifications and Limitations Chart and my notes comparing
each solution. I ultimately chose the “Storytelling Approach” because the
solution is a seamless combination of education and entertainment, the two most
important sides of my role.
Compared
to the other solutions, the “Storytelling Approach” is dominant in production,
documentary, and audience categories of the Specifications and Limitations
Chart. Compared with the “Dramatic Movie Approach” and the “Time Machine
Approach,” the final solution presents the information so the history is the
main focus of the video. Instead of being completely fact-based like the
“Simple Graphic Approach,” however, the final solution presents the history in
an entertaining way, in the form of a story. The “Storytelling Approach” has
the least amount of production challenges, with writing the script being the
most time-consuming step. The final solution is appealing to a variety of
viewers, because most people love being told an interesting story.
The
final rating of the “Storytelling Approach” was 22, compared with other
solution scores of 30, 37, and 39. These numbers clearly directed me to my
final solution. Upon reviewing exactly what made the final solution unique and
optimum, I found that the “Storytelling Approach” was the perfect way to solve
my initial problem. The “Storytelling Approach” focuses on a specific topic,
comforts the audience in a full experience, makes the audience “feel” the
history instead of observing events, gives the museum a unique character,
appeals to an audience of all ages, and combines fun and learning. The “Storytelling
Approach” was chosen as my final solution both quantitatively and
qualitatively.
To
choose a final solution, I used a Specifications and Limitations Chart. I wrote
the specifications and requirements in the left column and rated each solution
by how well they met the specification. I rated each solution from 1-4, where 1
is the best or easiest. Because my solutions cannot be measured quantitatively
alone, I wrote a brief explanation for each solution’s rating, explaining what
makes the solution unique, effective, or weak. I then found the sum of the
ratings for each solution. The solution with the lowest sum was quantitatively
the strongest option. I then referred to my descriptions to understand what
made the final solution stand out.
Before
I begin the process of researching, filming, and editing, I will consult my
mentors and other sources on tips for making a script effective and persuasive.
I then will research my topics and gather film and audio pieces. Then, I will
begin filming, recording, and compiling. After my pieces are put together, I
will edit each individually so the progression of ideas blends together and the
narration coincides with the visual content. The most challenging part of the
production process will be writing a perfect script that balances fun and
learning.
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